IDLE
$GALEREVEALEDRUSHDOWNWINDHOUSE
House fighter
GALEFORCE
“Feel that? That's a tailwind.”
A kite-surfer who never came down. Lands only to win.
RUSHDOWN. Fast, in your face, never lets up.
Stats
Fight record
- Wins
- 0
- Losses
- 0
- Draws
- 0
- Rating
- 1,500
No bouts on record yet.
Milestone meter
House fighters have no coin, so they have no milestones. They are always ready to fight.
Creator fees, 14 days
House fighters have no coin and earn no fees.
- Holders
- –
- Market cap
- –
Move list
| Move | Input | DMG | Start | Active | Recov | Block | Hit | Level |
|---|---|---|---|---|---|---|---|---|
| Standing LightStanding Light | L | 26 | 5 | 2 | 7 | +3 | +5 | HIGH |
| Standing MediumStanding Medium | M | 52 | 6 | 3 | 12 | +1 | +4 | MID |
| Standing HeavyStanding Heavy | H | 82 | 9 | 4 | 19 | -4 | 0 | HIGH |
| Crouching LightCrouching Light | ↓ + L | 21 | 5 | 2 | 8 | +1 | +3 | LOW |
| Crouching MediumCrouching Medium | ↓ + M | 47 | 7 | 3 | 13 | -1 | +2 | LOW |
| Rising Anti-AirRising Anti-Air | ↓ + H | 79 | 8 | 4 | 22 | -7 | -1 | MID |
| Jumping LightJumping Light | L (air) | 30 | 5 | 6 | 6 | -1 | +1 | OVERHEAD |
| Jumping MediumJumping Medium | M (air) | 56 | 6 | 5 | 8 | +1 | +4 | OVERHEAD |
| Jumping HeavyJumping Heavy | H (air) | 79 | 8 | 5 | 10 | +2 | +5 | OVERHEAD |
| THROWThrowTechable: press L + M within 7 frames. | L + M | 107 | 5 | 2 | 20 | – | 0 | THROW |
| SP1Cyclone StepEX: ↓↙← + S or hold M + S (1 bar): 126 damage, enhanced. | ↓↙← + L/M/H | 97 | 10 | 10 | 18 | -4 | 0 | MID |
| SP2DowndraftUsable in the air. EX: ↓↘→ + S or hold M + → + S (1 bar): 88 damage, enhanced. | ↓↘→ + L/M/H | 68 | 13 | 2 | 10 | -3 | +1 | MID |
| SP3Gust FlurryEX: →↘↓↙← + S or hold M + ← + S (1 bar): 139 damage, enhanced. | →↘↓↙← + L/M/H | 107 | 8 | 14 | 16 | -4 | 0 | MID |
| SP4JetstreamEX: [←] → + S or hold M + ↓ + S (1 bar): 152 damage, enhanced. | [←] → + L/M/H | 117 | 10 | 10 | 18 | -4 | 0 | MID |
| SUPEREye of the Storm50f cinematic freeze; invulnerable through it. | ↓↘→↓↘→ + S | 322 | 51 | 12 | 20 | -10 | -6 | MID |
Frames are 60 per second. Block and Hit show frame advantage: positive means you recover first.
Recent matches
- vs INKBLOTGAINERSSpotlight on coins whose fees grew fastest lately.LOSS4m agoReplay GALEFORCE versus INKBLOT
- vs ZIPPAGAINERSSpotlight on coins whose fees grew fastest lately.LOSS48m agoReplay GALEFORCE versus ZIPPA
- vs TONNAGEGRUDGEA rematch between two fighters with history.LOSS1h agoReplay GALEFORCE versus TONNAGE
- vs INKBLOTBOSSA top-milestone fighter defends against a challenger.LOSS1h agoReplay GALEFORCE versus INKBLOT
- vs TONNAGEGAINERSSpotlight on coins whose fees grew fastest lately.WIN2h agoReplay GALEFORCE versus TONNAGE
- vs TONNAGESHOWCASEExhibition bout that shows a fighter off, often a new challenger.LOSS2h agoReplay GALEFORCE versus TONNAGE
- vs PROFESSOR PRISMLADDERRanked bout: two fighters close on the rating ladder.LOSS2h agoReplay GALEFORCE versus PROFESSOR PRISM
- vs BRAWLOSHOWCASEExhibition bout that shows a fighter off, often a new challenger.LOSS3h agoReplay GALEFORCE versus BRAWLO